In the name of Allah the Merciful

C++ Programming in easy steps, 6th Edition

Mike McGrath, 1840789719, 978-1840789713, 9781840789713 , B09V2T9SJD

10 $

English | 2022 | EPUB, Converted PDF | 22 MB

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C++ Programming  in easy steps, 6th edition shows you how to program in the powerful C++  native system language. Now, in its sixth edition, this guide gives  complete examples that illustrate each aspect with colorized source  code. Updated for the latest GNU C Compiler and Visual Studio 2022
C++  Programming in easy steps, 6th edition begins by explaining how to  install a free C++ compiler so you can quickly begin to create your own  executable programs by copying the book’s examples. It demonstrates all  the C++ language basics before moving on to provide examples of Object  Oriented Programming (OOP).

C++ is not platform-dependent, so  programs can be created on any operating system. Most illustrations in  this book depict output on the Windows operating system (purely because  it is the most widely-used desktop platform) but the examples can also  be created on other platforms such as Linux or macOS.

The book  concludes by demonstrating how you can use your acquired knowledge to  create programs graphically using a modern C++ Integrated Development  Environment (IDE), such as Microsoft’s Visual Studio 2022.

C++ Programming in easy steps, 6th edition has an easy-to-follow style that will appeal to
Anyone who wants to begin programming in C++.
Programmers  looking to advance from an interpreted programming language, such as  Python, who want to harness the superior speed of C++.
Students who are studying C++ Programming at school or college.
Those seeking a career in computing who need a fundamental understanding of Object Oriented Programming
This  book makes no assumption that you have previous knowledge of any  programming language, so it is suitable for the beginner to programming  in C++, whether you know C or not

Table of Contents
Getting started
Performing operations
Making statements
Handling strings
Reading and writing files
Pointing to data
Creating classes and objects
Harnessing polymorphism
Processing macros
Programming visually